Author Topic: Annas Stats (Read 329 times)
Anna Kyoyama
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Anna Kyoyama Avatar


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Joined: February 2013
Gender: Female
Posts: 19
Relationship Status: It's Complicated
 Annas Stats
« Feb 5, 2013 14:26:25 GMT -5 »

[STYLE=font-size: 30px; font-family: impact; text-align: center; line-height: 30px; border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Stats[/style]

[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Gemstone Slots [/style] 

[STYLE=border-bottom: 1px dotted #1a1a1a;]
RoseQuartz Tier 1 (Healing)

  • Cure (Heals for 25% of max HP) - 50 MP MASTERED
  • Regen (Heals 25% of max HP over three posts) - 30 MP MASTERED
  • Full-Cure (Heals all status elements) - 30 MP MASTERED
    All of these have a 2 post cool down and can be used as many times as the user wishes in one thread


RoseQuartz Tier 2 (Healing)

  • Cura (Heals for 50% of max HP) - 75 MP MASTERED
  • Regen 2 (heals 50% of max HP over three posts) - 50 MP MASTERED
  • Full-Cure 2 (Heals all status elements for ALL party members) - 75 MP MASTERED
    All of these have a 4 post cool down and can be used as many times as the user wishes in one thread


RoseQuartz Tier 3 (Healing)

  • Curaga (Heals ALL HP) - 100 MP MASTERED
  • Regen 3 (Heals ALL HP over three posts) - 75 MP MASTERED
  • Full-Cure 3 (Heals ALL status elements for ALL party members and makes them immune to status effects for 1 post) - 100 MP MASTERED
    All of these have a 6 post cool down and can be used as many times as the user wishes in one thread


Tanzanite Tier 1 (Summons 3)

  • Odin (Deals damage equal to 50% max HP to all enemies, has a 25% chance of instantly killing enemies. Death will not occur during pvp) MASTERED
  • Bahamut (Deals damage equal to 50% max HP to all enemies, has a 50% chance of blinding enemies for two turns. Blind will not occur during pvp) MASTERED
  • Ark (Deals damage equal to 50% max HP to all enemies, has a 25% chance of casting Stop on enemies. Stop will not occur during pvp) MASTERED
    Note: Summons may only be cast once on each tier per battle. At Tier one they cost 75 MP.


Tanzanite Tier 2 (Summons 3)

  • Odin 2 (Deals damage equal to 75% max HP to all enemies, has a 25% chance of instantly killing enemies. Death will not occur during pvp) MASTERED
  • Bahamut 2 (Deals damage equal to 75% max HP to all enemies, has a 50% chance of blinding enemies for two turns. Blind will not occur during pvp) MASTERED
  • Ark 2 (Deals damage equal to 75% max HP to all enemies, has a 25% chance of casting Stop on enemies. Stop will not occur during pvp) MASTERED
    Note: Summons may only be cast once on each tier per battle.At Tier one they cost 130MP.


Tanzanite Tier 3 (Summons 3)

  • Odin 3 (Deals damage equal to 75% max HP to all enemies, has a 50% chance of instantly killing enemies. Death will not occur during pvp) MASTERED
  • Bahamut 3 (Deals damage equal to 75% max HP to all enemies, has a 75% chance of blinding enemies for two turns. Blind will not occur during pvp) MASTERED
  • Ark 3 (Deals damage equal to 75% max HP to all enemies, has a 50% chance of casting Stop on enemies. Stop will not occur during pvp) MASTERED
    Note: Summons may only be cast once on each tier per battle.At Tier one they cost 200 MP.


Diamond Tier 1 (Strengthening Spells1)

  • Haste (Allows the target to use two skills/spells in a single turn, effects last for 2 posts after casting, single target) MASTERED
  • Reflect (Bounces spells back at the enemy, lasts for 2 posts after casting, single target) MASTERED
  • Protect (Lowers physical damage taken by 25%, lasts for 2 posts after casting, single target) MASTERED
    All of these cost 50 MP to use and have a 3 post cool down they can be used as many times as the user wishes in one thread


Diamond Tier 2 (Strengthening Spells1)

  • Hastara (Allows two targets to use two skills/spells in a single turn, effects last for 2 posts after casting, double target) MASTERED
  • Reflecta (Bounces spells back at the enemy, lasts for 3 posts after casting, single target) MASTERED
  • Protecta (Lowers physical damage taken by 25%, lasts for 4 posts after casting, single target) MASTERED
    All of these cost 90 MP to use and have a 4 post cool down they can be used as many times as the user wishes in one thread


Diamond Tier 3 (Strengthening Spells1)

  • Hastaga (Allows targets to use two skills/spells in a single turn, effects last for 2 posts after casting, whole party) MASTERED
  • Reflectga (Bounces spells back at the enemy, lasts for 2 posts after casting, whole party) MASTERED
  • Protectga (Lowers physical damage taken by 25%, lasts for 3 posts after casting, whole party) MASTERED
    All of these cost 130 MP to use and have a 5 post cool down they can be used as many times as the user wishes in one thread


Emerald Tier 1 (Attack Spells 1)

  • Water (100 dmg + 25% dmg for those weak against water.) MASTERED
  • Quake (Earth) (100 dmg + 25% dmg for those weak against earth) MASTERED
  • Nature (100 dmg + 25% dmg for those weak against nature) MASTERED
    All of these cost 40 MP to use and have a 2 post cool down and can be used as many times as the user wishes in one thread


Emerald Tier 2 (Attack Spells 1)

  • Watera (300 dmg + 25% dmg for those weak against water.) MASTERED
  • Quake2 (Earth) (300 dmg + 25% dmg for those weak against earth) MASTERED
  • Nature2 (300 dmg + 25% dmg for those weak against nature) MASTERED
    All of these cost 75 MP to use and have a 3 post cool down and can be used as many times as the user wishes in one thread


Emerald Tier 3 (Attack Spells 1)

  • Waterga (500 dmg + 25% dmg for those weak against water.) MASTERED
  • Quake3 (Earth) (500 dmg + 25% dmg for those weak against earth) MASTERED
  • Nature3 (500 dmg + 25% dmg for those weak against nature) MASTERED
    All of these cost 120 MP to use and have a 5 post cool down and can be used as many times as the user wishes in one thread


Ruby Tier 1 (Attack Spells 2)

  • Fire (100 dmg + 25% dmg for those weak against fire.) MASTERED
  • Dark (100 dmg + 25% dmg for those weak against darkness) MASTERED
  • Thunder (100 dmg + 25% dmg for those weak against thunder/lightning) MASTERED
    All of these cost 40 MP to use and have a 2 post cool down and can be used as many times as the user wishes in one thread


Ruby Tier 2 (Attack Spells 2)

  • Fira (300 dmg + 25% dmg for those weak against fire.) MASTERED
  • Darkra (300 dmg + 25% dmg for those weak against darkness) MASTERED
  • Thundara (300 dmg + 25% dmg for those weak against thunder/lightning) MASTERED
    All of these cost 75 MP to use and have a 3 post cool down and can be used as many times as the user wishes in one thread


Ruby Tier 3 (Attack Spells 2)

  • Firaga (500 dmg + 25% dmg for those weak against fire.) MASTERED
  • Darkara (500 dmg + 25% dmg for those weak against darkness) MASTERED
  • Thundaga (500 dmg + 25% dmg for those weak against thunder/lightning) MASTERED
    All of these cost 120 MP to use and have a 5 post cool down and can be used as many times as the user wishes in one thread


Sapphire Tier 1 (Attack Spells 3)

  • Blizzard (100 dmg + 25% dmg for those weak against ice.) MASTERED
  • Holy (100 dmg + 25% dmg for those weak against Light) MASTERED
  • Demi (100 dmg + 20% hp stolen and given to the caster only works against those weak against time/space) MASTERED
    All of these cost 40 MP to use and have a 2 post cool down and can be used as many times as the user wishes in one thread


Sapphire Tier 1 (Attack Spells 3)

  • Blizzara (300 dmg + 25% dmg for those weak against ice.) MASTERED
  • Holy 2 (300 dmg + 25% dmg for those weak against Light) MASTERED
  • Demi 2 (300 dmg + 20% hp stolen and given to the caster only works against those weak against time/space) MASTERED
    All of these cost 75 MP to use and have a 3 post cool down and can be used as many times as the user wishes in one thread


Sapphire Tier 3 (Attack Spells 3)

  • Blizzaga (500 dmg + 25% dmg for those weak against ice.) MASTERED
  • Holy 3 (500 dmg + 25% dmg for those weak against Light) MASTERED
  • Demi 3 (500 dmg + 20% hp stolen and given to the caster only works against those weak against time/space) MASTERED
    All of these cost 120 MP to use and have a 5 post cool down and can be used as many times as the user wishes in one thread


Halcyon (Mixed) - Tier 1
Aero - (100 dmg + 25% dmg for those weak against wind.) - 40 MP MASTERED
Saber - (Guaranteed x4 combo, 3 post duration. 4 post cool down.) - 75 MP MASTERED
Memento Mori - (Increases magic damage by 20% for one ally. Lasts for 3 Turns. Cool down is 4 turns.) - 50 MP MASTERED


Halcyon (Mixed) Tier 2
Aeroga - (300 dmg + 25% dmg for those weak against wind. 2 post cool down.) - 75 MP MASTERED
Sabera - (Guaranteed x5 combo, 3 post duration. 5 post cool down.) - 90 MP MASTERED
Memento Mori 2 - (Increases magic damage by 40% for one ally. Lasts for 3 Turns. Cool down is 4 turns.) - 75 MP MASTERED


Halcyon (Mixed) Tier 3
Aeroga - (500 dmg + 25% dmg for those weak against wind. 3 post cool down.) - 120 MP MASTERED
Sabera - (Guaranteed x6 combo, 3 post duration. 6 post cool down.) - 120 MP MASTERED
Memento Mori 2 - (Increases magic damage by 60% for one ally. Lasts for 3 Turns. Cool down is 4 turns.) - 120 MP MASTERED


Azurite (Mixed)
Self-Destruct - (KO'S the caster, deals damage equal to the casters remaining HP to a single enemy) - 40 MP MASTERED
Erase - (Removes all beneficial status effects from a single enemy.) - 40 MP MASTERED
Element Change - (Allows the caster to change the elemental weakness of any one enemy.) - 40 MP MASTERED


Drusy (Mixed)
Roulette - (Randomly KO's any target in battle, whether it is an enemy or a party member.) - 75 MP MASTERED
White Wind - (White Wind restores HP to the party equal to caster's current HP.) - 100 MP MASTERED
Weak - (Reveals a single targets elemental weakness to the entire party) 40 Mp MASTERED


Crystal Tier 1 (Strengthening Spells2)

  • Esuna (Removes negative side effects from a single target, does not remove poison, stone, stop or disease) MASTERED
  • Shell (Decreases magic damage by 20%, single target, lasts 2 posts) MASTERED
  • Bravery (Increases a targets physical damage a.k.a strength by 20%, single target, lasts 2 posts) MASTERED
    All of these cost 40 MP to use and have a 3 post cool down they can be used as many times as the user wishes in one thread


Crystal Tier 2 (Strengthening Spells2)

  • Esunara (Removes negative side effects from two targets, does not remove poison, stone, stop or disease ) MASTERED
  • Shellra (Decreases magic damage by 40%, single target, lasts 2 posts) MASTERED
  • Bravery 2 (Increases a targets physical damage a.k.a strength by 40%, single target, lasts 2 posts) MASTERED
    All of these cost 70 MP to use and have a 3 post cool down they can be used as many times as the user wishes in one thread


Crystal Tier 3 (Strengthening Spells2)

  • Esunaga (Removes negative side effects from ALL party members, does not remove poison, stone, stop or disease) MASTERED
  • Shellaga (Decreases magic damage by 40%, All party members, lasts 2 posts) MASTERED
  • Bravery 3 (Increases a targets physical damage a.k.a strength by 40%, All party members, lasts 2 posts) MASTERED
    All of these cost 120 MP to use and have a 3 post cool down they can be used as many times as the user wishes in one thread



Quartz Tier 1 (Strengthening Spells3)

  • Blindna (Removes Blind from a single target) MASTERED
  • Poisona (Removes poison from a target) MASTERED
  • Vox (Removes Silence from a single target) MASTERED
    All of these cost 20 MP to use and have a 2 post cool down they can be used as many times as the user wishes in one thread


Quartz Tier 2 (Strengthening Spells3)

  • Stona (Removes stone from a single target) MASTERED
  • Cease (Removes slow from a target) MASTERED
  • Cleanse (Removes disease from a single target) MASTERED
    All of these cost 20 MP to use and have a 2 post cool down they can be used as many times as the user wishes in one thread


Quartz Tier 3 (Strengthening Spells3)

  • Float (All targets in range are unaffected by Earth elemental attacks and can walk over traps without triggering them.) MASTERED
  • Yield (Removes stop from a target) MASTERED
  • Awaken (Removes sleep from a single target) MASTERED
    All of these cost 20 MP to use and have a 2 post cool down they can be used as many times as the user wishes in one thread


Onyx Tier 1 (Weakening Spells1)

  • Sleep (Stops the target from attacking, single target, 1 post duration during PVP, 3 post duration against monsters) - 30 MP MASTERED
  • Blind (Decreases a targets accuracy by 50%, single target 1 post duration during PVP, 3 post duration against monsters) - 30 MP MASTERED
  • Poison (Poisons a target, the target loses 10% of their max HP per turn for five turns.) - 40 MP MASTERED
    All of these have a 4 post cool down they can be used as many times as the user wishes in one thread


Onyx Tier 2 (Weakening Spells1)

  • Confuse (Confuses the target and makes them attack sporadically, single target, 1 post duration during PVP, 3 post duration against monsters) - 40 MP MASTERED
  • Syphon (Drains 30% MP away from the target and gives it to the caster, single target 1 post duration during PVP, 3 post duration against monsters) - 50 MP MASTERED
  • Poisona (Poisons all enemy targets, the targets lose 10% of their max HP per turn for five turns.) - 75 MP MASTERED
    All of these have a 4 post cool down they can be used as many times as the user wishes in one thread


Onyx Tier 3 (Weakening Spells1)

  • Sleepga (Stops the target from attacking, all enemy targets, 1 post duration during PVP, 3 post duration against monsters) - 75 MP MASTERED
  • Blindga (Decreases a targets accuracy by 50%, all enemy targets 1 post duration during PVP, 3 post duration against monsters) - 75 MP MASTERED
  • Death (Has a chance of instantly KO'ing a target. Single target. CANNOT BE USED IN PVP, 50% chance against monsters.) - 120 MP MASTERED
    All of these have a 4 post cool down they can be used as many times as the user wishes in one thread


Obsidian Tier 1 (Weakening Spells2)

  • Gravity (Decreases the Max HP of all targets in range by 25%, DOES NOT WORK IN PVP) - 75 MP MASTERED
  • Silence (Stops a target from casting spells, single target 1 post duration during PVP, 3 post duration against monsters) - 40 MP MASTERED
  • Reverse (Reverses the effect of healing spells for 4 turns) - 75 MP MASTERED
    All of these have a 4 post cool down they can be used as many times as the user wishes in one thread


Obsidian Tier 2 (Weakening Spells2)

  • Berserk (Makes a target only attack. Single Target. 2 post duration. DOES NOT WORK IN PVP) - 50 MP MASTERED
  • Break (Turns a target to stone. DOES NOT WORK IN PVP) - 75 MP MASTERED
  • Oil (Covers a target in oil, putting them at risk when against fire attacks, fire attacks then do 25% more damage to the target. Single Target. DOES NOT WORK IN PVP) - 75 MP MASTERED
    All of these have a 4 post cool down they can be used as many times as the user wishes in one thread


Obsidian Tier 3 (Weakening Spells2)

  • Graviga (Decreases the Max HP of all targets in range by 50%, DOES NOT WORK IN PVP) - 120 MP MASTERED
  • Silencega (Stops a target from casting spells, all enemy targets 1 post duration during PVP, 3 post duration against monsters) - 75 MP MASTERED
  • Countdown (Starts a timer of 8 posts/turns till the enemy is automatically killed. DOES NOT WORK IN PVP) - 120 MP MASTERED
    All of these have a 4 post cool down they can be used as many times as the user wishes in one thread


Spinel Tier 1 (Summons 1)

  • Shiva (Deals damage equal to 50% max HP to all enemies, has a 50% chance of freezing enemies for two turns. Freezing will not occur during pvp) MASTERED
  • Ramuh (Deals damage equal to 50% max HP to all enemies, has a 50% chance of stunning enemies for two turns. Stun will not occur during pvp) MASTERED
  • Leviathan (Deals damage equal to 50% max HP to all enemies, has a 50% chance of poisoning enemies. Poison will not occur during pvp) MASTERED
    Note: Summons may only be cast once on each tier per battle.At Tier one they cost 75 MP.


Spinel Tier 2 (Summons 1)

  • Shiva 2 (Deals damage equal to 75% max HP to all enemies, has a 50% chance of freezing enemies for two turns. Freezing will not occur during pvp) MASTERED
  • Ramuh 2 (Deals damage equal to 75% max HP to all enemies, has a 50% chance of stunning enemies for two turns. Stun will not occur during pvp) MASTERED
  • Leviathan 2 (Deals damage equal to 75% max HP to all enemies, has a 50% chance of poisoning enemies. Poison will not occur during pvp) MASTERED
    Note: Summons may only be cast once on each tier per battle.At Tier one they cost 130 MP.


Spinel Tier 3 (Summons 1)

  • Shiva 3 (Deals damage equal to 75% max HP to all enemies, has a 75% chance of freezing enemies for two turns. Freezing will not occur during pvp) MASTERED
  • Ramuh 3 (Deals damage equal to 75% max HP to all enemies, has a 75% chance of stunning enemies for two turns. Stun will not occur during pvp) MASTERED
  • Leviathan 3 (Deals damage equal to 75% max HP to all enemies, has a 75% chance of poisoning enemies. Poison will not occur during pvp) MASTERED
    Note: Summons may only be cast once on each tier per battle.At Tier one they cost 200 MP.


Amethyst Tier 1 (Summons 2)

  • Ifrit (Deals damage equal to 50% max HP to all enemies, has a 50% chance of burning enemies for two turns, burn reduces hp by 10% over time. Burn will not occur during pvp) MASTERED
  • Atomos (Deals damage equal to 50% max HP to all enemies, has a 50% chance of silencing enemies for two turns. Silence will not occur during pvp) MASTERED
  • Alexander (Deals damage equal to 50% max HP to all enemies, has a 50% chance of casting Reverse on enemies. Reverse will not occur during pvp) MASTERED
    Note: Summons may only be cast once on each tier per battle. At Tier one they cost 75 MP.


Amethyst Tier 2 (Summons 2)

  • Ifrit 2 (Deals damage equal to 75% max HP to all enemies, has a 50% chance of burning enemies for two turns. Freezing will not occur during pvp) MASTERED
  • Atomos 2 (Deals damage equal to 75% max HP to all enemies, has a 50% chance of silencing enemies for two turns. Silence will not occur during pvp) MASTERED
  • Alexander 2 (Deals damage equal to 75% max HP to all enemies, has a 50% chance of casting Reverse on enemies. Reverse will not occur during pvp) MASTERED
    Note: Summons may only be cast once on each tier per battle.At Tier one they cost 130MP.


Amethyst Tier 3 (Summons 2)

  • Ifrit 3 (Deals damage equal to 75% max HP to all enemies, has a 75% chance of burning enemies for two turns. Freezing will not occur during pvp) MASTERED
  • Atomos 3 (Deals damage equal to 75% max HP to all enemies, has a 75% chance of silencing enemies for two turns. Silence will not occur during pvp) MASTERED
  • Alexander 3 (Deals damage equal to 75% max HP to all enemies, has a 75% chance of casting Reverse on enemies. Reverse will not occur during pvp) MASTERED
    Note: Summons may only be cast once on each tier per battle.At Tier one they cost 200 MP.


Topaz Tier 1 (Support)

  • Steal (Has a 50% chance of stealing items from monsters) - 2 post cool down. No MP cost. MASTERED
  • Scan (Scans an enemy for elemental weaknesses) - 2 post cool down. No MP cost. MASTERED
  • Life (Revives ONE party member with 25% HP) - 4 post cool down. No MP cost. MASTERED


Topaz Tier 2 (Support)

  • Mime (Makes the user mimic the last allies battle action) - 2 post cool down. No MP cost. MASTERED
  • Life 2 (Revives ONE party member with 50% HP) - 4 post cool down. No MP cost. MASTERED
  • W-Item (Allows a single target to use two items in one turn) - Lasts for a whole battle. 2 post cool down. No MP cost. MASTERED


Topaz Tier 3 (Support)

  • All (Casts All on a target. All actions effect all enemies/characters.) - 3 post duration. 4 post cool down. 50 MP. MASTERED
  • Manipulate (Allows the user to control one monster.) - CANNOT BE USED IN PVP. 2 post duration. 3 post cool down. No MP cost. MASTERED
  • Life 3 (Revives ONE party member with Full HP) - 4 post cool down. No MP cost. MASTERED


Lapis Lazuli (Defense)

  • Counter (Has a 50% chance of countering physical attacks) - Passive when mastered, 2 post cool down (if it's not mastered), No MP cost MASTERED
  • Magic Counter (Has a 50% chance of countering spells) - Passive when mastered, 2 post cool down (if it's not mastered), No MP cost MASTERED
  • Final Attack (Has a 50% chance of attacking upon KO) - Passive when mastered, 2 post cool down (if it's not mastered), No MP cost MASTERED


[/style]
[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Custom/Canonical Skills/Spells [/style] 
[STYLE=border-bottom: 1px dotted #1a1a1a;]
Zenki and Kouki
Another pic
Zenki and Kouki are the two Shikigami that Anna has control of, they protect her and do her bidding.
[Summons BOTH to the battlefield]
[Zenki and Kouki both have Anna's HP HALVED, however they have none of her MP and have half her attack strength. They stay on the battle field and with Anna until defeated (This also means they will follow from battle to battle if they have not been defeated by the end of a single battle) and they cannot be healed. They have a x2 hit combo and will only ever attack the strongest monster on the battlefield.]
[-85% Annas MAX MP]
[Can be used twice per thread]
[Cool down of 10 posts between uses]
[Cannot be used against Boss monsters]
[Anna cannot use items or her custom skills while they are on the battlefield]


Soul Seal
Anna uses her beads to temporarily SEAL a monsters soul. It cannot attack for the duration of battle due to its soul being snatched from it however it will remain on the field until defeated and no exp is gained for killing it.
[-50% Annas MAX MP]
[Single Target]
[Stops a monster from taking any battle action.]
[Cannot be used on boss monsters]
[Cannot be used in PVP]
[Reduces EXP gained from the targeted monster to zero]

[/style]  

[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Health Points (HP) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]17600
[/style]

[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Magic Points [/style] 

[STYLE=border-bottom: 1px dotted #1a1a1a;]17300[/style]

[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Strength [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]12050[/style]

[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Weapons [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Blue Beads +10% Magic effectivness
  • Red Bandanna/Scarf +25% HP
  • Scythe +15% Strength
  • N/A
[/style]

[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Inventory [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
Health Upgrade (+100 HP to Maximum) x170
Magic Upgrade (+100 MP to Maximum) x170
x3 Tier Skip (RoseQuartz)
x3 Tier Skip (Tanzanite)
x3 Tier Skip (Diamond)
x3 Tier Skip (Emerald)
x3 Tier Skip (Ruby)
x3 Tier Skip (Sapphire)
x3 Tier Skip (Halcyon)
x1 Tier Skip (Ametrine)
x1 Tier Skip (Azurite)
x1 Tier Skip (Drusy)
x1 Tier Skip (Lapis Lazuli)
x3 Tier Skip (Crystal)
x3 Tier Skip (Quartz)
x3 Tier Skip (Onyx)
x3 Tier Skip (Obsidian)
x3 Tier Skip (Spinel)
x3 Tier Skip (Amethyst)
x3 Tier Skip (Topaz)
x15 Gemstone Slots (Adds a slot for a gemstone)
x15 Gemstone (Adds a new gemstone)
Strength Upgrade (+100 Strength to Maximum) x120[/style]


« Last Edit: Feb 8, 2013 16:10:21 GMT -5 by Book of Darkness » Back to Top  

Blind Justice
Staff

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Joined: December 2012
Posts: 54
 Annas Stats
« Feb 5, 2013 17:02:37 GMT -5 »

1/2 approved


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Book of Darkness
Staff

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Book of Darkness Avatar


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Joined: December 2012
Posts: 39
 Annas Stats
« Feb 5, 2013 19:40:09 GMT -5 »

2/2 ACCEPTED!!!


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