Author Topic: Yoh's stats (Read 376 times)
Yoh Asakura
First Year




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Joined: January 2013
Posts: 49
 Yoh's stats
« Jan 20, 2013 20:16:36 GMT -5 »

[STYLE=font-size: 30px; font-family: impact; text-align: center; line-height: 30px; border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Stats[/style]

[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Gemstone Slots [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #EED2EE; color: #000000;]RoseQuartz Tier 1 (Healing) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Cure (Heals for 25% of max HP) - 50 MP
  • Regen (Heals 25% of max HP over three posts) - 30 MP
  • Full-Cure (Heals all status elements) - 30 MP
    All of these have a 2 post cool down and can be used as many times as the user wishes in one thread
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #EED2EE; color: #000000;]RoseQuartz Tier 2 (Healing) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Cura (Heals for 50% of max HP) - 75 MP
  • Regen 2 (heals 50% of max HP over three posts) - 50 MP
  • Full-Cure 2 (Heals all status elements for ALL party members) - 75 MP
    All of these have a 4 post cool down and can be used as many times as the user wishes in one thread
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #EED2EE; color: #000000;]RoseQuartz Tier 3 (Healing) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Curaga (Heals ALL HP) - 100 MP
  • Regen 3 (Heals ALL HP over three posts) - 75 MP
  • Full-Cure 3 (Heals ALL status elements for ALL party members and makes them immune to status effects for 1 post) - 100 MP
    All of these have a 6 post cool down and can be used as many times as the user wishes in one thread
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #E35152; color: #000000;]Ruby Tier 1 (Attack Spells 2) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Fire (100 dmg + 25% dmg for those weak against fire.)
  • Dark (100 dmg + 25% dmg for those weak against darkness)
  • Thunder (100 dmg + 25% dmg for those weak against thunder/lightning)
    All of these cost 40 MP to use and have a 2 post cool down and can be used as many times as the user wishes in one thread
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #E35152; color: #000000;]Ruby Tier 2 (Attack Spells 2) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Fira (300 dmg + 25% dmg for those weak against fire.)
  • Darkra (300 dmg + 25% dmg for those weak against darkness)
  • Thundara (300 dmg + 25% dmg for those weak against thunder/lightning)
    All of these cost 75 MP to use and have a 3 post cool down and can be used as many times as the user wishes in one thread
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #E35152; color: #000000;]Ruby Tier 3 (Attack Spells 2) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Firaga (500 dmg + 25% dmg for those weak against fire.)
  • Darkara (500 dmg + 25% dmg for those weak against darkness)
  • Thundaga (500 dmg + 25% dmg for those weak against thunder/lightning)
    All of these cost 120 MP to use and have a 5 post cool down and can be used as many times as the user wishes in one thread
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #AEEEEE; color: #000000;]Sapphire Tier 1 (Attack Spells 3) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Blizzard (100 dmg + 25% dmg for those weak against ice.)
  • Holy (100 dmg + 25% dmg for those weak against Light)
  • Demi (100 dmg + 20% hp stolen and given to the caster only works against those weak against time/space)
    All of these cost 40 MP to use and have a 2 post cool down and can be used as many times as the user wishes in one thread
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #AEEEEE; color: #000000;]Sapphire Tier 2 (Attack Spells 3) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Blizzara (300 dmg + 25% dmg for those weak against ice.)
  • Holy 2 (300 dmg + 25% dmg for those weak against Light)
  • Demi 2 (300 dmg + 20% hp stolen and given to the caster only works against those weak against time/space)
    All of these cost 75 MP to use and have a 3 post cool down and can be used as many times as the user wishes in one thread
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #AEEEEE; color: #000000;]Sapphire Tier 3 (Attack Spells 3) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Blizzaga (500 dmg + 25% dmg for those weak against ice.)
  • Holy 3 (500 dmg + 25% dmg for those weak against Light)
  • Demi 3 (500 dmg + 20% hp stolen and given to the caster only works against those weak against time/space)
    All of these cost 120 MP to use and have a 5 post cool down and can be used as many times as the user wishes in one thread
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Custom/Canonical Skills/Spells [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Halo Gale - Yoh performs a handstand near his opponent then lashes out with his legs as he spins then pushes off the ground to launch himself from the ground and carries the opponent up with multiple spinning kicks.
    [-50% Max HP, Area Skill, -70% Max MP, can only be used once per battle]

  • Sweep and Clear - Yoh spins with his weapon to build momentum and then in one sweep of his weapon he sends a blast of blue and red energy knocking all enemies away from him blasting them with the energy that he's been charging up.
    [-30% Max HP damage, Area Skill, -40% Max MP, 4 post cool down, may be used twice per battle]

[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Health Points (HP) [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]1100
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Magic Points [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]300
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Strength [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]150
[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Weapons [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
  • Harusame/Sword of Light - A sword that belonged to his best buddy Amidamaru.
    Skill:- Celestial Slash - A slash that sends a blast of energy across the field hitting all enemies in it's path.
    [-30% Max Enemy HP, area skill, -35% Max MP, can be used once per battle]


  • Antiquity - An ancient dagger/short sword that was owned by his family.
    +15% STR

  • Double Medium - It combines both the Sword of Light and Antiquity together to make something more powerful.
    Must combine Sword of light and Antiquity, this takes a turn (one post to do so)
    Skill:- Halo Slash - A slash that sends a blast of energy across the field hitting all enemies in it's path and cutting them to ribbons.
    [-40% Max Enemy HP, area skill. no MP cost as Antiquity and Sword of light must be combined. Can be used Once per THREAD, can no longer use Celestial Slash or gain the str boost from the two weapons combined, cannot separate them till the end of the thread. Once they're merged as the double medium he's stuck with it till his next thread.]


  • Headphones - A set of headphones that remind Yoh of his father and all his friends. He's rarely seen without them but they carry all the hopes and dreams of his family and friends.
    Skill:- Revival - A passive ability, if Yoh is wearing these during battle, when his HP reaches zero he is revived one turn after he is knocked out because of his ties to so many people.
    [Passive Skill - Activated when he reaches 0 HP - 1 turn till revival - Revived with 25% HP and has a 15% STR Boost the turn after revival. Can ONLY be used ONCE per Thread.]

[/style]


[STYLE=border-bottom: 1px dotted #1a1a1a; background-color: #e5e6e6; color: #000000;]Inventory [/style]
[STYLE=border-bottom: 1px dotted #1a1a1a;]
x5 Health Upgrade (+100 HP)
x1 Strength Upgrade (+100 Str)
x2 Phoenix Down (Revives a KO'd party member with 40% HP)
x2 Potion (Restores 150 HP)
x2 Ether (Restores 150 MP)
[/style]



« Last Edit: Jan 31, 2013 12:34:01 GMT -5 by Bunny » Back to Top  

Book of Darkness
Staff

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Joined: December 2012
Posts: 39
 Yoh's stats
« Jan 22, 2013 2:28:56 GMT -5 »

1/2 ACCEPTED
[/center]

« Last Edit: Jan 22, 2013 2:30:05 GMT -5 by Book of Darkness » Back to Top  
Blind Justice
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Joined: December 2012
Posts: 54
 Yoh's stats
« Jan 22, 2013 3:50:15 GMT -5 »

The skill are fine just some things with the weapons. I'd say up Celestial Slash mp cost to 35% since it's an area skill. The double medium since it has the combination thing and not cost I'm guessing it can be stopped or is the only way to stop it kinda knocking him out?

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Yoh Asakura
First Year




Yoh Asakura Avatar


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Joined: January 2013
Posts: 49
 Yoh's stats
« Jan 22, 2013 3:57:13 GMT -5 »

Edited Celestial Slash.

Double medium can only be used once, so it's a one use thing, he can't use it again during the entire thread. Which is stated in the brackets once per THREAD. Also takes a post to combine the two much like swapping out a weapon for a new one would be, meaning he can't use the skill associated with the sword of light and he loses his str boost. Oh and the medium cannot go back to the two original weapons until the end of the thread. So he's stuck with it, once he's used the attack? It's basically useless and he can no longer use the boost from the antiquity or the skill from the sword of light.

« Last Edit: Jan 22, 2013 3:59:51 GMT -5 by Yoh Asakura » Back to Top  

Blind Justice
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Joined: December 2012
Posts: 54
 Yoh's stats
« Jan 22, 2013 4:12:30 GMT -5 »

Alright seems to work now

2/2 approved

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